Infinite's Sentinel beam features a decent amount of recoil, but if you counteract it, you can kill an enemy in only a few moments. It isn't your first pick, but if you run across one it is probably worth picking up every now and again. The Sentinel Beam is a FOrerunner constant beam weapon that is actually pretty decent in this game. If you use this weapon, remember to use the vertical fire against infantry.
It is like a slightly longer ranged shotgun almost, where if you hit your vertical burst just right, you can actually one-shot an opponent. The other one fires them vertically, and this one has a ton of damage potential. One fires all your projectiles horizontally, and it can be useful against vehicles. The Cinder Shot also features two firing modes. So this gun can be a very effective tool for taking out a target medium-range target with its unique homing rockets. What makes this gun A-Tier, however, is that in its other mode it can lock on to vehicles. In its standard state, it fires small explosive ordinances in a straight line and will kill if you hit several of them. The Hydra is a somewhat unique explosive weapon. Fans of Halo will be thrilled to find a responsive and satisfying, not to mention powerful, version of the BR in Infinite. It is able to kill an enemy in 4 bursts, if you can land all your bullets and get a headshot on your fourth burst. This thing feels responsive and powerful. The Halo Battle Rifle is a staple of the series, and I am happy to report that the BR in Halo Infinite slaps. Overall its one-hit kill potential on a target makes it a great short-range option that definitely belongs in A-Tier. However, the energy sword has a longer lunch distance and is faster, but will also be worse in some situations, like attacking multiple targets or attacking a vehicle. The Energy Sword is a power weapon with similar strengths to the Gravity Hammer. But in its ideal range, the gravity hammer is still going to win most of its fights. It isn't quite as fast as the energy sword in its activation. The biggest drawback to the Gravity Hammer is that it has a slow, short-range attack. The Gravity Hammer is a power weapon that is devastating at point-blank range, that is capable of destroying both enemy soldiers and vehicles in a single powerful blow. But if you can master this weapon, it has a ton of kill potential. The projectile is relatively hard to hit on targets since it fires with a relatively low velocity and the reload between shots is significant. It is also devastating to light vehicles if you can land the shot. The Skewer is a long-range sniper rifle that can kill enemies in a single shot to the body, not just the head. This weapon is also able to kill multiple enemies in a single blast, making it one of the highest kill potential options in the game. This weapon is just so consistent at one shot killing people, and requires only a limited amount of accuracy, since it has a decent splash area of damage.
The M41 SPNKr rocket launcher also remains an S-Tier power weapon in Halo Infinite, in line with its role in the meta in past franchises. For crack shots in Halo: Infinite, there is no weapon you would rather have than this one. It is per usual a single kill shot for a headshot, and remains accurate from the hip, as it has throughout the Halo franchise.
Just like in past installments of the Halo series, the Sniper Rifle remains a top-tier power weapon in Halo: Infinite. Here are our power rankings for the new Halo weapons, at least at launch. It also adds some new exciting weapons to the franchise like the SKewer, the Hydra, and the Commando. The game brings with it many of the most beloved guns from past titles, like the Needler, BR, Sniper, and Rocket Launcher. After much anticipation, Halo Infinite in finally here.